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Devlog
Happy Valentine's Day!
February 14, 2024
by
PsychoSeel
16
#promo
As a celebration of Valentine's, Dekamara is on %20 discount!...
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Devlog #64
January 13, 2024
by
PsychoSeel
12
#devlog, #dekamara, #kalyzmyr
Hello everyone, hope your new year has been great so far! We have great news, our Steam demo has finally been approved! With Demo being playable, there is nothing to stop us from promoting our game! I...
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Devlog #62
December 09, 2023
by
PsychoSeel
17
#devlog
Hello everyone! Currently we are in a loop where we send our Steam page for review to the Steam page and it gets declined. I’ll leave this rant to Shy, since she’s the one who’s getting affected...
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Dekamara v0.6.01 Quickfix
November 25, 2023
by
PsychoSeel
10
#bugfix, #dekamara
Since I was already working on Steam's API integration, I forgot to switch off the Steam requirement for the client before exporting. It's fixed now...
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Dekamara v0.6 Release & Devlog #61
November 24, 2023
by
PsychoSeel
7
#release, #devlog
Hello everyone! We originally didn’t intend to make an update yet, but the Itch Black Friday sale made me think that this is a great time to release an update! We are already done with the Steam pag...
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Devlog #60
November 11, 2023
by
PsychoSeel
9
#devlog
Hello everyone! Currently we are testing the game and making final improvements and fixing bugs as well as polishing the game. We are trying to improve feedback while making the game feel more juicy ...
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Devlog #59
October 21, 2023
by
PsychoSeel
8
#devlog
Hello everyone! This week we finished with voice acting(except for the Mint), Steam cover and new soundtracks! I'll share some teasers soon! I’m really happy with how the cover image turned out, Shy...
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Optimization bugfix and optimized full version
October 16, 2023
by
PsychoSeel
6
#bugfix
Bugs found in the demo version are fixed and I added optimized full version as well. If you are having performance issues on your mobile devices, give this update a shot...
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Devlog #58
October 15, 2023
by
PsychoSeel
4
#devlog
Hello everyone! Poll is closed and the title is decided! Since it got the most votes and I also leaned towards the title, Curse of the Mystise, from the beginning, we decided to go with that, thank yo...
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Devlog #56
September 23, 2023
by
PsychoSeel
14
#devlog
Hello everyone! As Shyseel is continuing with her artwork, I’m working on Dekamara’s design and story, as well as looking into our options regarding voice acting and soundtracks. As you may have n...
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Devlog #55
September 09, 2023
by
PsychoSeel
8
#devlog
Hello everyone! Since the last update, I’ve been creating documentation for the next Dekamara and adding final touches to Kalyzmyr. As I mentioned before, Kalyzmyr is going to be free to play with a...
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Dekamara v0.5.01
August 20, 2023
by
PsychoSeel
6
#bugfix, #dekamara
v0.5.01 Changelog Fixed Guide's colliders to trigger her spell Guide doesn't cast spell anymore if she's not following the player. [Android]Fixed crash when approaching Guide in early stages...
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Fixed issues with level progression
August 20, 2023
by
PsychoSeel
5
Fixed an issue that prevented player from progressing further from stage 8...
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Dekamara v0.5 Release
August 19, 2023
by
PsychoSeel
10
#release
Hello everyone! I’ve been unusually busy the last 2 months, but finally, the update is here! Initially, this update was going to be the final update, but after we decided on Steam release, we decide...
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Devlog #54
August 12, 2023
by
PsychoSeel
9
#devlog
Hello everyone! We are working for the next update, which will be the full release. Though we are going to make some changes and improvements for the Steam release so the updates will continue for a w...
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Devlog #53
July 29, 2023
by
PsychoSeel
10
#devlog
Hello everyone! As much as we wanted to make a release today, I’ve been unusually busy for the last two weeks so I’m a little behind, but Shyseel is almost done with her part. Hopefully we’ll be...
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Devlog #52
July 22, 2023
by
PsychoSeel
6
#devlog
Hello everyone! Since last week, I've been working on new levels. There are 3 new stages coming, while Shyseel is working on the assets required for the Guide’s puzzle mechanics. Also we are doing o...
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Dekamara v0.4.04 & Devlog #51
July 08, 2023
by
PsychoSeel
7
#devlog
Hello everyone! This week we finally released a new Kalyzmyr update, which is basically the final version but I wanted to give some time for bug fixes and balance updates before full release and ’ll...
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Dekamara v0.4.03 & Devlog #50
June 17, 2023
by
PsychoSeel
9
#dekamara, #devlog
Hello everyone! This week I took some time off and spent time on side projects and gaming mostly. After Shyseel is finished with Kalyzmyr assets, I’ll get back to it once again to prepare for the fu...
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Dekamara v0.4.02 Devlog #49
June 10, 2023
by
PsychoSeel
6
#devlog, #dekamara
Hello everyone! Since the release of separate Demo mode on Itch, our views have dramatically increased and Android+Gallery Mode also increased our sales a lot. Initially, I didn’t have much expectat...
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Dekamara on Android + Gallery Mode
June 04, 2023
by
PsychoSeel
6
#devlog, #release
Hello everyone! This week, I asked ShySeel if she could focus on Kalyzmyr, since I’m dying to see it completed. With its animations almost done, its final release is near!I also want to release a sm...
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Devlog #48 - Dekamara Roadmap
May 25, 2023
by
PsychoSeel
3
#devlog, #dekamara
Hello everyone! After the release of v0.4, we decided to focus on finishing the Guide for the upcoming update, and finish this Dekarama game. But before diving into our plans, I want to talk about wha...
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Dekamara 0.4.01 Bugfix
May 19, 2023
by
PsychoSeel
5
#dekamara, #bugfix
I saw a crash report first thing in the morning, there will be lot more crashes today probably but I felt like this one was crucial so I wanted to address this asap. Fixed crash when interacting with...
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Dekamara v0.4 Released!
May 18, 2023
by
PsychoSeel
5
#release, #dekamara
Hello everyone! Last week, we had to postpone the v0.4 release and the end of the poll(though the poll is a little bit irrelevant I guess), but we are finally ready! With this update, we bring the las...
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Devlog #46 - Dekamara
May 11, 2023
by
PsychoSeel
4
#devlog, #Dekamara
Hello everyone, this week I got my energy back and started working on the next update. I’m not feeling withdrawal effects from the meds so I’m feeling much better. We initially wanted to make a re...
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Devlog #45 - Dekamara
May 04, 2023
by
PsychoSeel
6
#devlog, #dekamara
Hello everyone, I’ve been going through some hardships in the past month so I couldn’t focus on Dekamara and wanted to take it easy for a while. Now that I’m feeling better, I wanted to share a...
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Dekamara 0.3.06 Released!
March 30, 2023
by
PsychoSeel
6
#bugfix
Hey everyone! Last week I got sick for real. I stayed in bed the whole day tuesday. I was already feeling a little sickly before and I should’ve taken better care of myself, anyway. Before I got sic...
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Devlog #43 - Dekamara
March 16, 2023
by
PsychoSeel
5
#devlog
Hello everyone! For the past several days, I keep getting sick for some reason(maybe something in the air?), though it’s not that bad so I kept working on Dekamara as usual and took a break from Kal...
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Dekamara 0.3.04 Patch
March 07, 2023
by
PsychoSeel
6
#bugfix
Fixed crash on grabbing ledges without girl Fixed plant projectiles not hitting player...
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Dekamara 0.3.03 Patch
March 06, 2023
by
PsychoSeel
8
#bugfix
Fixed an issue preventing players from loading the game on demo version when starting the game Ledge grabbing while carrying a girl no longer causes that girl to be stuck inside walls...
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Dekamara 0.3.02 Patch
February 27, 2023
by
PsychoSeel
8
#dekamara, #bugfix
Hello, hope you are having greet week! Today I quickly fixed the bugs reported today, I also noticed that I completely forgot the Archer and Witch's behavior when they are pregnant. Since I didn't hav...
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Dekamara 0.3.01
February 15, 2023
by
PsychoSeel
7
#fix
Fixed crash at start of a stage...
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Dekamara 0.3 Released!
February 14, 2023
by
PsychoSeel
10
#release
New version notes This version changes a fundamental mechanic, in this update only the unconscious girls trigger the pressure plates. This is what I intended from the beginning, but I wasn’t confide...
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Devlog #39 - Dekamara
October 27, 2022
by
PsychoSeel
12
#devlog, #dekamara
Hello everyone! Since the last devlog, I’ve been busy with Oh Sheep and some commission work I took. Last month we had to travel for the expo and visit some relatives while we were at it and we’ve...
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0.2 Released!
October 05, 2022
by
PsychoSeel
9
#release
Hello everyone! It's been a busy month for us, so we are a bit behind on our planned schedule, but here is the update! With this update, we add 2 new characters and 3 new sex scenes. Changelog: Fixed...
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Upcoming Content
September 19, 2022
by
PsychoSeel
12
#devlog
Hey everyone! Since the release we've been continuing development, not just Dekamara but Kalyzmyr as well. For Dekamara, I’ve been working on bug fixes and new levels while ShySeel is working on new...
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0.14 Hotfix
August 29, 2022
by
PsychoSeel
11
#hotfix
Fixed killing plants causing crash when game is loaded from a save data that belongs to earlier versions. Fixed an area which would prevent players going back, which was unintended. Added bug tracking...
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0.13 Hotfix
August 26, 2022
by
PsychoSeel
5
#hotfix, #update
Fixed guide crashing when there is only one altar left. Now it guides player back to the last objective. Fixed screen being cutoff in different aspect ratios...
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0.11 Update
August 25, 2022
by
PsychoSeel
4
#update
Hello everyone! Thanks to everyone for their support and feedback, we've quickly added new features and tweaked the already existing ones: Fixed key bindings occasionally not saving. Instead of Left/R...
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Dekamara is Released!
August 24, 2022
by
PsychoSeel
4
#devlog
Hey everyone! While we were working on Kalyzmyr, I've started this small side project that I've been working with several artists and it's finally here! This is a game that I've been just for fun and...
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