Dekamara v0.4.04 & Devlog #51
Hello everyone! This week we finally released a new Kalyzmyr update, which is basically the final version but I wanted to give some time for bug fixes and balance updates before full release and ’ll make the full release at the beginning of next month.
As for the Dekamara, I implemented new mechanics and I started working on the last 3 stages, which are going to introduce these new mechanics and it can only be solved with the help of the new NPC, the Guide. Guide is also going to give hints at the beginning stages of the game. Until the stage 9, Guide will have no other function and will only act as, as the name suggests, a guide. Putting Guide in early stages this way will also allow players to get its pet, which is going to help with navigation tremendously.
Hey everybody, Shyseel here. Really excited to be so close to the finish line so we can jump start our new project! I’m currently busy adding the remaining few assets as well as preparing a big surprise for the Steam release~
There is still tons of artwork needed for the Steam release but I'd like to release Dekamara’s latest version on Itch without further ado and work on newer things along with the Steam release! ^^/
v0.4.04 Changelog
- Fixed broken platform on the last stage
- Added hint about dropping from platforms on second stage
Files
Get Dekamara
Dekamara
A puzzle platformer eroge where you tame naughty girls in the forest.
Status | Released |
Authors | PsychoSeel, Shyseel |
Genre | Platformer, Action, Adventure |
Tags | Adult, Cute, Eroge, Erotic, GameMaker, Puzzle-Platformer, Singleplayer, Voice Acting |
Languages | English |
Accessibility | Subtitles, Configurable controls |
More posts
- Dekamara v1.0 Release & the Next Project9 days ago
- Happy Valentine's Day!Feb 14, 2024
- Devlog #64Jan 13, 2024
- Devlog #62Dec 09, 2023
- Dekamara v0.6.01 QuickfixNov 25, 2023
- Dekamara v0.6 Release & Devlog #61Nov 24, 2023
- Devlog #60Nov 11, 2023
- Devlog #59Oct 21, 2023
- Optimization bugfix and optimized full versionOct 16, 2023
- Devlog #58Oct 15, 2023
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