Kindgom Lost Just Released on Itch.io!
We are team of two, making a pixel art, story driven eroge with unique combat system and RPG like elements.
Summary
This game tells you the story of Princess Leana, who's kingdom has fallen and she's trying to rescue her father. But that'll not be easy, not by herself. She needs allies, she need money, she need power. Will she be able to take revenge?
What are we doing?
Game takes places in a fantasy world, where Dragon's, Undead's, Naga's and many of other fantasy creatures exists. This is the first chapter of our episodic game, which will take part in a village called Grimshear, in Human Realm. Each chapter, story will take place in a different part of the world. We plan to make this an open world game as much as we can. That might sound hard but, my current game engine is capable of doing everything that any RPG Maker is capable in that aspect, all there is left is adding all those sprite, quest, dialogues etc.. which means time.
Combat
A warning, since this combat system is unique, it's highly experimental at the same time. I'll do my best to polish it, so any feedback about combat system would be highly valuable for me.
Sound effects/Musics
Designing game and coding it at the same time is hard work enough for me, so sound effect and musics are kind of lacking at the moment. If this succeeds, if people support us, I'd like to hire an sound artists and make this a better game.
Files
Get Kingdom Lost
Kingdom Lost
This game tells you the story of Princess Leana, who's kingdom has fallen and she's trying to rescue her father.
Status | In development |
Author | PsychoSeel |
Genre | Role Playing, Adventure |
Tags | Female Protagonist, Story Rich |
Languages | English |
Accessibility | Configurable controls |
More posts
- Devlog #35May 02, 2022
- Devlog #34 and Small UpdateFeb 09, 2022
- Devlog #33Jan 22, 2022
- Devlog #32Dec 23, 2021
- 0.5.6.2 Bugfix ReleaseNov 24, 2021
- 0.5.6 Release/Devlog #31Nov 19, 2021
- Devlog #30Oct 22, 2021
- Devlog #29Sep 29, 2021
- Devlog #28Sep 06, 2021
- Devlog #27Aug 25, 2021
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