Devlog #34 and Small Update
Hello fellow Drynorians, hope you are doing great!
I’ve been really busy since my last devlog, we participated in a week long game development event as well as GGJ2022. We partnered up with another team at an event, planning on releasing a small game on Steam together.
The small project that I’ve mentioned a while ago is now taking shape. It’s going to be named Dekamara and it's a puzzle-platformer. Currently most of it’s assets are placeholder, but I’m working on it with ShySeel as well as other 2 people for pixel art and audio.
Kalyzmyr is going to be released on 1 March on Steam.
As for the Kingdom Lost, recently we had a disagreement with our musician, Kaan Salman, who worked with us for 2 years voluntarily and he sent a copyright claim on our trailer video on Youtube for revenge I guess? It’s not like we put it without his consent so I assume it was out of spite. Anyway, I completely replaced his music with royalty-free music I found on the internet, and disable SFXs since some of them were his work.
I also fixed several bugs while I’m at it:
- Fixed not being able to enter church with princess dress by clicking on churchs door.
- Fixed double key prompt at the start of the combat.
- Fixed combat locking when players click on enemy too early.
- Fixed crush at village gate caused by clothing check.
- Added new NPC, Duuba, his dialogues and storyline is currently WIP and not added.
- Alicia now works as a waitress in Snoring Cherry, her content will be expanded later.
Things are going slow lately on Kingdom Lost since we are focused on other projects, but we'll be back soon!
Get Kingdom Lost
Kingdom Lost
This game tells you the story of Princess Leana, who's kingdom has fallen and she's trying to rescue her father.
Status | In development |
Author | PsychoSeel |
Genre | Role Playing, Adventure |
Tags | Female Protagonist, Story Rich |
Languages | English |
Accessibility | Configurable controls |
More posts
- Devlog #35May 02, 2022
- Devlog #33Jan 22, 2022
- Devlog #32Dec 23, 2021
- 0.5.6.2 Bugfix ReleaseNov 24, 2021
- 0.5.6 Release/Devlog #31Nov 19, 2021
- Devlog #30Oct 22, 2021
- Devlog #29Sep 29, 2021
- Devlog #28Sep 06, 2021
- Devlog #27Aug 25, 2021
Leave a comment
Log in with itch.io to leave a comment.